Games for Scouts

 

Escaped Prisoners; Elephants; Arch Relay; Over and under; Heads; Leap Frog Relay; Knot Loop Relay; Bucket Toss Relay; Balancing Relay;

 

 

Escaped Prisoners

Equipment: for each patrol - an assortment of rope lengths, of varying thickness, an old piece of canvas or sheeting, etc.

Each Patrol must make a long rope suitable for lowering an escaped prisoner out of the window. If someone can actually be lowered out of a window on a rope, so much the better, but the knots must be checked first.

 

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Elephants

Equipment: 4 staves, 4 lashings per Patrol

The staves are lashed together to form a 50cm square with the ends protruding to form tusks (the end of the staves which are forming the tusks should be covered by lashing a coat or other soft buffer to the ends of the staves). A rider sits on the elephant thus formed and the rest of the Patrol carry the elephant into battle, charging other Patrols until their rider is unseated or touches the ground.

 

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Arch Relay

Equipment: 1 tennis ball per Patrol

The Patrols line up in file order at one end of the play area. Each Patrol Leader runs to the other end of the play area and touches a marker, on his return passing the tennis ball between his legs to number two. The tennis ball is passed down the line until it reaches the last Scout, who then runs to the front of the play area and touches the marker. The Scout now stands in front of the Patrol Leader and passes the tennis ball back down the Patrol through the legs. After all the Scouts in the Patrol have had a turn the Patrol Leaders runs to the front of the Patrol and signals that his Patrol is finished.

 

 

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Over and under

The Patrols line up in file order. The Patrol Leader runs to the front of the play area, and touches a marker, returns to the front of the Patrol and crawls between the legs of the Scouts, through the Patrol, touches a marker behind the Patrol and returns to his place over the backs of the Patrol. When he is in place, number two sets off over the back of the Patrol Leader, runs to the marker in front, back and under the legs of the Patrol, over the backs of the Patrol and back into his place. This is continued until the whole Patrol has had a turn.

 

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Heads

Equipment; For each Patrol - 1 large ball, 1 bottle

The Patrols line up in file order and the first pair of Scouts places the ball between their foreheads and put their hands behind their backs. They deposit the ball on top of the bottle, which is at the far end of the play area, before they take the ball back to the next pair. The next pair goes forward and transports the ball (in the same way with their foreheads) and after completion carries it back to the next pair and so on.

 

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Leap Frog Relay

The Patrols stand in rows with about 6 metres between each Scout. The Scouts bend over and the last one in line leapfrogs over their backs. As soon as he has got into position 6 mts. in front of the last one, the next Scout at the back of the line starts to jump, and so on. The first Patrol to finish leapfrogging is the winner.

 

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Knot Loop Relay

Equipment: for each Patrol 1 length of rope

The Patrols line up in relay formation. At the starting signal the first Scout ties the rope into a loop with a sheet bend, and passes it over his head and down over his body. He steps out of the loop, unties the knot and passes the rope to the next Scout who repeats the procedure and so on down the line. The first Patrol to finish is the winner.

 

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Bucket Toss Relay

Equipment: for each Patrol - 1 tennis ball, 1 bucket, 1 stave, chalk.

Preparation: Mark a river about 1.25mts (4 ft) wide across the play area

The Patrols line up on one side of the river and opposite them there is a bucket. The Patrol Leader has a tennis ball, which he tries to lob into the bucket, and when he succeeds he lifts the bucket over the river with the stave, without stepping in the river. On retrieving the ball he must return the bucket to the far side of the river. If he misses the bucket with the ball he must get the ball by pole vaulting the river and have another go. After he succeeds the rest of the Patrol have their turns in the same manner.

 

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Balancing Relay

Equipment: For each Patrol - 1 tray, 1 beaker of water, a series of obstacles

The Patrols line up in file order with an obstacle course in front of each. Each member of the Patrol must go through the obstacle course holding its tray with a beaker of water on it without spilling any of the water. The first Patrol to finish is a winner.

 

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